Creative Director focused on gameplay trailers, cinematics, and high-impact video for global game launches.
I spent the last 10+ years at Epic Games leading gameplay editorial for Fortnite, driving creative across hundreds of trailers and video assets supporting one of the largest live-service games in the world. The work has reached billions of players across platforms and played a key role in how the game is experienced outside of gameplay.
My background started in editorial, and that foundation continues to shape how I approach pacing, storytelling, and creative direction. Whether it’s gameplay, cinematic, or live-action, I focus on building moments that land, energy that carries, and work that connects.
Over the course of my career, I’ve built and led teams across editorial, capture, and production, and collaborated closely with developers, marketing teams, and external partners on major global campaigns.
I’ve also worked across music-driven campaigns and high-profile collaborations, helping bring together gameplay, storytelling, and cultural moments into cohesive creative.
Currently exploring Creative Director and Head of Video roles (remote), and always interested in projects where strong visual storytelling and high-impact content matter.
I spent the last 10+ years at Epic Games leading gameplay editorial for Fortnite, driving creative across hundreds of trailers and video assets supporting one of the largest live-service games in the world. The work has reached billions of players across platforms and played a key role in how the game is experienced outside of gameplay.
My background started in editorial, and that foundation continues to shape how I approach pacing, storytelling, and creative direction. Whether it’s gameplay, cinematic, or live-action, I focus on building moments that land, energy that carries, and work that connects.
Over the course of my career, I’ve built and led teams across editorial, capture, and production, and collaborated closely with developers, marketing teams, and external partners on major global campaigns.
I’ve also worked across music-driven campaigns and high-profile collaborations, helping bring together gameplay, storytelling, and cultural moments into cohesive creative.
Currently exploring Creative Director and Head of Video roles (remote), and always interested in projects where strong visual storytelling and high-impact content matter.